Dyson.
Designing an internal app for an air pollution study
UX/UI design · Interface design · Concept development · Prototyping
A digital design project supporting an air pollution study conducted by King’s College London, exploring how an internal application could support the needs of a research-led initiative.
The project focused on the design of an app interface, with multiple design iterations exploring different approaches to the user experience and visual presentation.
The challenge
Designing for a research-led environment
Research projects often involve specific workflows and information requirements. The challenge was to explore an interface that could support the needs of an internal application while making the experience clear, structured and straightforward to use.
The design needed to consider how information and functionality could be organised within an interface, creating a considered starting point for a tool supporting the wider study.
The design approach
Exploring different directions
I explored multiple design directions for the application, developing two interface versions to investigate different approaches to the layout, visual hierarchy and overall experience.
Alongside the digital designs, I developed sketches to explore ideas and work through the interface concept.
This iterative approach provided an opportunity to examine alternative solutions before settling on a final direction, using visual exploration to shape the proposed experience.
The interface
From initial sketches to digital concepts
Version 1 — Establishing the direction
The first design explored an approach to the app’s interface, establishing a visual foundation for the experience and the organisation of its key elements.
Version 2 — Exploring alternatives
A second design direction explored another approach to the interface, allowing different visual and structural decisions to be considered.
Design sketches — Exploring ideas
Initial sketches formed part of the design exploration, providing a space to develop and evaluate ideas before translating them into digital interfaces.
The outcome
A visual exploration of a research application
The project resulted in two app design concepts and supporting sketches for an internal application connected to the King’s College London pollution study.
Together, these explorations demonstrate an iterative approach to interface design. Moving from early ideas to developed digital concepts and considering different ways to structure a user experience around a specific project context.
The takeaway: Effective interface design starts with exploration. By developing and comparing different design directions, it becomes possible to examine how layout, hierarchy and visual decisions shape the experience of a digital product.
App design sketches
App design version 1
App design version 2
The outcome
A visual exploration of a research application
The project resulted in two app design concepts and supporting sketches for an internal application connected to the King’s College London pollution study.
Together, these explorations demonstrate an iterative approach to interface design. Moving from early ideas to developed digital concepts and considering different ways to structure a user experience around a specific project context.
The takeaway: Effective interface design starts with exploration. By developing and comparing different design directions, it becomes possible to examine how layout, hierarchy and visual decisions shape the experience of a digital product.
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